WASD or Arrow Keys to Move.

Spacebar, Enter, or Button to Reset.

All the Music and Sound Design done by the extremely talented: @Choucroute

Dance of arrows was created for the Three Hour 102 #Trijam, with the Theme Contrast.

This was an attempt to explore different ways of contrasting through Size,  Value,  Rhythm and Gameplay. Tell us your high score below!

Dev High Score:222

Comments

Log in with itch.io to leave a comment.

i got 70

Nice, you got silent mode! Thanks for playing

(2 edits)

It's nice, and things change up! Though I did get a big ball, narrow height, and horizontal projectiles at once, and I couldn't avoid anything. It's also a bit too bad that the color change doesn't directly affect gameplay (tho I gotta say the transition is noice). I still managed to get to 83 :D

Ah weird the color change should change if you are able to move left to right, vs up and down. Giving you choice in where you set up before the next color change. And you do grow in size when you are not moving. Thanks so much for playing, and 83 is great, you got to the secret music :D

Oh wow, I didn't notice most of these details :O.

:D thanks for playing!

You fool!  With this information I will be unstoppable ;D

lol, taking a look through some of your work!  Do you have a favorite from what you've made?

(1 edit)

LOL! Hey Dead3y3! My favorite is probably between Too Many Doors for the setting followed by Drag and Defend for the game mechanics. Still working on combining the settings I like to create with the mechanics I've been exploring lately.
edit: And thanks so much for checking them out! I appreciate you taking the time to explore these projects.

Incredible game! Nice piece, nice work.    ...39 :)

Thanks so much for playing it!